You Don't Need 100 Drills


When coaches struggle with Red Stage sessions, the first thing they usually ask for is more drills. More activities.More games.More ideas. But more ideas rarely solve the real problem. The problem is often design. A poorly designed game remains a poorly designed game even if it's fun. A well-designed environment can create hundreds of learning opportunities from a single task. 3 Ideas Constraints shape behaviour. Learning emerges through interaction. Better design beats more activities. 2...